BTW, I created a paper document where I am sketching out some thoughts for discussion topics for the upcoming Rust All Hands in Feb
as an aside: I would be great if we could try to start having structured discussions on these topics way before the all hands. a single (work)week is a rather short time. you can make decisions there but the bandwidth for doing design work is limited, I'd say.
@mw indeed, this is what I am trying to get started via this list
The suggestions in the paper look great. I would like to make one more thing explicit unless it was already hidden under the already mentioned points.
How about we also include tasks to make rustc seamless for newer contributors to the project. By that I mean RLS goodies be usable with rustc code base itself. Investing on improving the frameworks to debug and benchmark the compiler codebase itself.
ok, I moved this document from DropBox paper to Hackmd
cc @nagisa =)
@blitzerr ok, I added some notes about that; the HackMD doc is (I think?) world editable, so...
okay I added the bullet point I wanted to add
@nikomatsakis Where can I look at to find what things like
- flat places etc.
I don't think you can right now
I'll try to elaborate some though :)